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dotfiles/.crawlrc
Chuck Hawley a73fbaa13f Initial Commit
2017-12-11 09:57:36 -05:00

72 lines
1.4 KiB
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tile_full_screen = false
#############
# Autofight #
#############
# Don't throw stuff for no reason
autofight_throw = true
autofight_throw_nomove = true
# Prevent me from tab-fighting to death below 50% HP
autofight_stop = 50
##############
# Autopickup #
##############
# Used
# $ = gold
# ? = scroll
# ! = potion
# : = book
# " = amulet
# / = wand
# % = food
# | = staves and rods
autopickup += $?!:"/%|
# Unused
# ) = weapon
# ( = missiles
# [ = armour
# } = miscellaneous
# Secondary Armour Auto-Pickup
{
add_autopickup_func(function(item, name)
if item.class(true) == "armour" then
local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"}
sub_type, _ = item.subtype()
if (good_slots[sub_type] ~= nil) and (items.equipped_at(good_slots[sub_type]) == nil) then
return true
end
return false
end
end)
}
drop_mode += multi
pickup_mode += multi
default_friendly_pickup += all
##########
# Travel #
##########
# Set travel delay to -1 for instant-travel, leaving it at 1 to see travel paths currently
travel_delay = 1
show_travel_trail = true
explore_stop = items,greedy_items,greedy_pickup,greedy_pickup_gold
explore_stop += greedy_visited_item_stack,stairs,shops,altars,gates
explore_stop += greedy_sacrificeable
trapwalk_safe_hp = dart:20,needle:25,arrow:25,bolt:30,spear:20,axe:40,blade:50
runrest_ignore_poison = 2:10
runrest_ignore_monster += butterfly:1